Youth Sports Video – Global Market Shares, Strategies and Forecasts (2019-2024): A $5.5 Billion Opportunity – ResearchAndMarkets.com

DUBLIN–(BUSINESS WIRE)–The “Youth
Sports Video: Market Shares, Strategies, and Forecasts, Worldwide,
2019-2024”
report from Wintergreen Research, Inc has been added
to ResearchAndMarkets.com’s offering.

This 2019 study has 225 pages, 115 tables and figures.

Consideration of market forecasts indicates that markets at $2.1 billion
will reach $5.5 billion by 2024. Growth comes as youth sports teams use
video for coaching and for streaming games to people located remotely.

Youth sports teams are being created that leverage video to provide a
quality experience for the youthful participants, coaches, and parents.
Demand for more video for youth teams comes from a change in the way
youth sports are delivered.

Children love teams if they have friends and if they can perform at a
level that is satisfying and that builds self-esteem. Video helps with
that. Youth sports change is moving teams in the direction of using
video to create an enjoyable fulfilling experience for a child.

Youth sports teams have a branded approach to reaching their audience.
All kids want to play for elite teams, branding and winning create
appeal for teams. Kids want to have fun so much of the branding
emphasizes fun over winning, winning is just a by-product of having fun,
even at the professional level.

Topics Covered

1. Youth Sports Video, Youth Sports Coaching Analytics, Youth
Sports Streaming Media Market Definition & Market Dynamics

1.1
Value of Video in Sports
1.2 Should Video Analysis Dominate Youth
Sports Analytics
1.3 Youth Sports Smartphone and Tablet Applications
1.4
Video Systems
1.5 All Teams Crunch Numbers

2. Youth Sports Video Coaching Market Driving Forces & Market
Shares

2.1 Sports Video Coaching Market Driving Forces
2.2
Youth Sports Video Coaching Market Shares
2.3 Youth Sports Video
Coaching and Video Streaming Forecasts
2.4 Youth Sports Trends
2.5
Team, League and Tournament Sports Market Driving Forces
2.6 Youth
Team Sports, Video Regional Market Segments, Dollars, 2017

3. Youth Sports Video Systems Description
3.1
Youth Sports Video Systems Integration
3.2 Youth Sports Video
Systems User Metrics

4. Youth Sports Video Coaching Company Profiles
4.1
Boxcast
4.2 Catapult
4.3 CineSports
4.4 Coach Logic
4.5
Comcast/NBC/Sport Engine
4.6 Dicks/Game Changer
4.7 Fantag
4.8
Formula One
4.9 Google YouTube Youth Sports Video
4.10 Hudl
4.11
Live Barn
4.12 Youth Sports Network
4.13 NAYS
4.14 NBC
Sports
4.15 Newtek
4.16 Access Industries/Perform Group
4.17
QSTC
4.18 RAMP Holdings
4.19 Sideline Sports
4.20 Skype
4.21
Spiideo
4.22 Sportlyzer
4.23 Sportradar AG
4.24 Sports
Reference
4.25 Sports Vision Technologies
4.26 Stack Sports
4.27
Steel Sports
4.28 Synergy Sports
4.29 TechSmith
4.30
TeamSnap
4.31 Youth Sports Live
4.32 Vista Equity Partners
4.33
Zebra

Companies Mentioned

  • Access Industries
  • Boxcast
  • Catapult
  • CineSports
  • Coach Logic
  • Comcast
  • Dick’s Sporting Goods
  • Fantag
  • Formula One
  • Game Changer
  • Google
  • Hudl
  • Live Barn
  • NAYS
  • NBC Sports
  • Newtek
  • NFL
  • Perform Group
  • QSTC
  • RAMP Holdings
  • Sideline Sports
  • Skype
  • Spiideo
  • Sport Engine
  • Sport Ngin
  • Sportlyzer
  • Sportradar AG
  • Sports Reference
  • Sports Vision Technologies
  • Stack Sports
  • Steel Sports
  • Synergy Sports
  • TeamSnap
  • TechSmith
  • Vista Equity Partners
  • Youth Sports Live
  • Youth Sports Network
  • Zebra

For more information about this report visit https://www.researchandmarkets.com/research/g7vgnj/youth_sports?w=4

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